Saturday 20 November 2010

session 6


With most of the body is done, I added a few polygons to attach the limbs together creating the armpits, crotch and backside of the character. I never knew modelling the backside would be so difficult because the polygons become quite squashed together and it was hard to find them and delete. However I managed to do it so I moved on to the head. I started off with a sphere, realising that it would be hard to add the facial features later on I still carried on as time wasn't getting along with me.